// ______ _ _____ _ _______ _ // | ____| | | / ____| | |__ __| | | // | |__ __ _| |_ _ __ ___ _ __ ___ | | | | __ _ ___ ___ | | ___ __ _ __ _| | ___ // | __| \ \/ / __| '__/ _ \ '_ ` _ \ | | | |/ _` / __/ __| | |/ _ \ / _` |/ _` | |/ _ \ // | |____ > <| |_| | | __/ | | | | | | |____| | (_| \__ \__ \ | | (_) | (_| | (_| | | __/ // |______/_/\_\\__|_| \___|_| |_| |_| \_____|_|\__,_|___/___/ |_|\___/ \__, |\__, |_|\___| // __/ | __/ | // |___/ |___/ //------------------------------------------------------------------------------------------------- //------------------------------------------------------------------------------------------------- // _ _____ _ _ _ __ // | | / ____| | (_) | |/ / // | |__ _ _ | | | |__ _ | ' / ___ _ __ // | '_ \| | | | | | | '_ \| | | < / _ \ '_ \ // | |_) | |_| | | |____| | | | | | . \ __/ | | | // |_.__/ \__, | \_____|_| |_|_| |_|\_\___|_| |_| // __/ | // |___/ // ENGLISH ================= Fixed Bugs ================= I found a bug myself by testing the script. I couldn't change to Engineer / Cov. ops. If there are still bugs send an email to: servicevoice@yahoo.de ======================== HERE AGAIN!!!!: ======================== SO, HERE I SAY AGAIN!!! THE "classtoggle.cfg" IS COPY BY ME, [CFFL] Ch! Ken!!! =================== Instructions =================== Just put the "classtoggle.cfg" in your "etMain"-Folder and add "exec classtoggle" to anywhere of ur autoexec.cfg! (It will be loaded with the autoexec automaticly then!) So, here are the Keys and their explanaitions you need free for the toggle: [ZERO] NOTE: You can get every class without changing to Limbo!!! Just press one of the following keys and when you're killed you'll be the chosen class before :)!!! (By choosing a class you'll see for every Key-press a text-message like: (White>>)^7I'm a (Blue>>)^DSolider => Panzer) Hope you enjoy 'cuz it took me 8 hrs to run it!! So, have fun! Your [CFFL] Ch! Ken KP_INS = Axis Soldier Toggle (UP) [1] KP_DEL = Axis Soldier Toggle (Down) [2] KP_END = Axis Medic (SMG) [3] KP_DOWNARROW = Axis Engineer Toggle (UP) [4] KP_PGDN = Axis Engineer Toggle (Down) [5] KP_LEFTARROW = Axis Field op (SMG) [6] KP_5 = Axis Cov. op Toggle UP [7] KP_RIGHTARROW = Axix Cov. op Toggle (Down) [8] VERY IMPORTANT!!!: KEY [F6] IS REMOVED IN 0.6 FINAL!!! JUST PRESS A KEY LIKE KP_INS (INSERT ON NUMPAD) twice, get killed and be the other class ... so gaming's fun ;) no limbo anymore!! KP_HOME = Allied Solider Toggle (UP) [10] KP_UPARROW = Allied Soldier Toggle (Down) [11] KP_PGUP = Allied Medic (SMG) [12] KP_SLASH = Allied Engineer Toggle (UP) [13] * (on KP) = Allied Engineer Toggle (Down) [14] INSERT = Allied Field op (SMG) [15] END = Allied Cov. op Toggle (UP) [16] HOME = Allied Cov. op Toggle (Down) [17] VERY IMPORTANT!!!: KEY [F7] IS REMOVED IN 0.6 FINAL!!! JUST PRESS A KEY LIKE KP_INS (INSERT ON NUMPAD) twice, get killed and be the other class ... so gaming's fun ;) no limbo anymore!! IMPORTANT!!!: Beside each key explaination you find a number. Look for these numbers (below) for exact explainations WATCH ALSO FOR [ZERO]!!! [ZERO] = For changing a class you usally must have died ... so kill ur self or let you kill for changing a class... INFO: This toggle is just made 4, you don't need to open limbo and chose ;) [1] = As often as you press KP_INS you will be: Press KP_INS... 1x = Soldier => SMG 2x = Soldier => MG42 3x = Soldier => Flamethrower 4x = Solider => Panzer 5x = Solider => Mortart IMPORTANT NOTE: If you Pressed e.g. KP_INS 3x you have to press [F6] for changing class... If you Pressed e.g. KP_INS just 1x you don't need to press [F6] [2] = You go down with KP_DEL so if you pressed e.g. KP_INS 4x but you want Flamethrower press this key and you are! IMPORTANT NOTE: Here you must press [F6] as well, else the class won't be changed! [3] = Medic has usual only 1 weapon so you just need to chose and do that what's said in [ZERO] (further up) ... and you needn't to press [F6] - [F6] is only in toggles!!! [4] = The Same as in [1] you can chose between: Press KP_DOWNARROW... 1x = Engineer => SMG 2x = Engineer => Rifle AND DON'T FORGET TO PRESS [F6] IF YOU TAKE "RIFLE"!!! [5] = The same as in [2]... If you are "Rifle" press KP_PGDN and you're "Engineer => SMG" :) [6] = Look at [3] [7] = Look at [1] or [4] [8] = Look at [2] or [5] VERY IMPORTANT!!!: KEY [F6] IS REMOVED IN 0.6 FINAL!!! JUST PRESS A KEY LIKE KP_INS (INSERT ON NUMPAD) twice, get killed and be the other class ... so gaming's fun ;) no limbo anymore!! [10] = SAME AS [1] AND [4]!! JUST FOR ALLIED SOLDIER [11] = SAME AS [2] AND [5]!! JUST FOR ALLIED SOLDIER [12] = LOOK AT [3] OR [6]!! [13] = SAME AS [1] AND [4]!! JUST FOR ALLIED ENGINEER [14] = SAME AS [2] AND [5]!! JUST FOR ALLIED ENGINEER [15] = LOOK AT [3] OR [6]!! [16] = SAME AS [1] AND [4]!! JUST FOR ALLIED COV OP [17] = SAME AS [1] AND [4]!! JUST FOR ALLIED COV OP VERY IMPORTANT!!!: KEY [F7] IS REMOVED IN 0.6 FINAL!!! JUST PRESS A KEY LIKE KP_INS (INSERT ON NUMPAD) twice, get killed and be the other class ... so gaming's fun ;) no limbo anymore!! // GERMAN Also liebe deustsche, falls ihr kein Englisch könnt tut es mir leid, denn ich werde nur einen Teil der original README erklären! Version: 0.6 Final Update von / auf: 0.1 / ... 0.6 FINAL Autor: [CFFL] Ch! Ken Datum der Erstellung: 01.06.2008 14:34 - 22:48 Erstellungszeit: Über 8 std.!!! -------------- gefixte Bugs: + Kein Toggle mit Mechaniker / Verdeckter Operator SOLLTEN NOCH BUGS DA SEIN, EMAIL AN: servicevoice@yahoo.de ============= Copyright ============= Die "classtoggleupdate.cfg" ist (C) [CFFL] Ch! Ken!!! Bei Kopien kann es zu anzeigen kommen! Außerdem sind die jenigen die meine fäschen eh nur neidisch, da sie sowas nicht machen können / zu dumm sind! Also, bitte nichts kopieren! ================ Axis Klassen ================ HINWEIS: Die Nummern hinter den Erklärungen weisen auf eine noch detailierte Erklärung hin! Und "=>" bedeutet: Die Engl.-Bedeutung / 2. Bedeutung ------------------------------------------------------------------------------ | DAS ORIGINAL: | | ************ | | KP_INS = Axis Soldier Toggle (UP) [1] | | KP_DEL = Axis Soldier Toggle (Down) [2] | | KP_END = Axis Medic (SMG) [3] | | KP_DOWNARROW = Axis Engineer Toggle (UP) [4] | | KP_PGDN = Axis Engineer Toggle (Down) [5] | | KP_LEFTARROW = Axis Field op (SMG) [6] | | KP_5 = Axis Cov. op Toggle UP [7] | | KP_RIGHTARROW = Axix Cov. op Toggle (Down) [8] | ------------------------------------------------------------------------------ ÜBERSETZUNG: *********** NUMPAD 0 = Axis Soldat Toggle (Hoch) [1] Numpad 0 => KP_INS (KeyPad_Insert) / Numpad_Ende NUMPAD "," = Axis Soldat Toggle (Runter) [2] Numpad "," => KP_DEL (KeyPad_Delete) / Numpad_Entfernen NUMPAD 1 = Axis Mediziner (Medic) (ohne toggle) [3] Numpad 1 => KP_END (KeyPad_End) / Numpad_Ende NUMPAD 2 = Axis "Mechaniker" Toggle (Hoch) [4] Numpad 2 => KP_DOWNARROW (KeyPad_Downarrow) / Numpad_Pfeil_runter NUMPAD 3 = Axis "Mechaniker" Toggle (Runter) [5] Numpad 3 => KP_PGDN (KeyPad_Pagedown) / Numpad_Bild_runter NUMPAD 4 = Axis Feld operator (ohne Toggle) [6] Numpad 4 => KP_LEFTARROW (KeyPad_Leftarrow) / Numpad_Pfeil_links NUMPAD 5 = Axis Verdeckter operator Toggle (Hoch) [7] Numpad 5 => KP_5 (KeyPad_Number5) / Numpad_Nummer_5 NUMPAD 6 = Axis Verdeckter operator Toggle (Runter) [8] Numpad 6 => KP_RIGHTARROW (KeyPad_Rightarrow) / Numpad_Pfeil_rechts Detailierte Erklärung: ********************* (Hoch) heißt, dass man diese Taste öfter drücken kann (z.B beim Soldat, von MP40 auf Panzerfaust) (Runter) heißt auch, dass man diese Taste öfter drücken kann (z.B beim Soldat von PF aus MP40) [1] = Hier alle Sachen die man durch ?X? mal drücken der dazu gehörigen Taste erreicht (bei Soldat) Tasten = NUMPAD 0/ "," --------------------------------- 1x drücken = Sold. MP40 2x drücken = Sold. MG42 3x ... = Sold. Flammenwerfer 4x ... = Sold. Panzerfaust 5x ... = Sold. Mortar --------------------------------- [2] = Gehört zu [1] damit kann man ab 2x drücken runterschalten! [3] = Der Medic (Mediziner) hat kein Toggle, da er nur 1 Waffe hat! [4] = Wie bei [1] nur andere Waffen: Tasten = NUMPAD 2 / NUMPAD 3 --------------------------------- 1x drücken = Mech. MP40 2x drücken = Rifle (Granate) --------------------------------- [5] = Gehört zu [4] --- siehe auch [2] [6] = Wie beim Medic, hat der Feld Operator auch kein Toggle [7] = Wie bei [1] und [4] nur andere Waffen: Tasten = NUMPAD 5 / NUMPAD 6 --------------------------------- 1x drücken = Stan (Schnelles Mg) 2x drücken = FG42 (Schneller Sniper) 3x ... = Sniper (1/2 Shot kills) --------------------------------- [8] = Gehört zu [7] --- siehe auch [2] MIT DEN ALLIIERTEN IST ES EIGENTLICH DAS SELBE, NUR ANDERE WAFFEN!! ICH HABE JA BEREITS GESAGT, DASS ICH NICHT ALLES ERKLÄREN WERDE ;)!!!